Tour of Aden Contest
Calling the bold, the wise, and the daring to join in a contest of wits and creativity! Decipher and solve riddles, explore Aden, and collect beautiful screenshots of notable sites to win the Tour of Aden contest. The Tour of Aden contest begins March 29, 2010. Check the Events page of the Lineage II website for complete terms, conditions, and contest details in the days before the contest begins.
While the contest continues over April 1, 2010, be sure to log in that day to see what Lineage II has in store for your April Fool's Day this year!
Split Your Character's Subclass into a New Character
The Subclass Separation account service lets you choose a subclass on a current character, remove it, and make a new character that has the same stats, level, and main class of the original subclass.
Purchase the Subclass Separation account service, and get a leg up on a brand new alt you know you'll love!
Lineage II Tweets
Tweet, tweet! That's not birds singing outside-it's up-to-the moment postings of contests, giveaways, live events, news, and server status from the producers and community team of Lineage II. If you want the most recent scoops and to keep in touch with us, follow us on Twitter at:
https://twitter.com/NCWest_Lineage2
"I'm no Cupid," she says, giggling, "But I'm overjoyed that my Rose Spirit Companions are a suitable contribution to this romantic holiday. While they are only temporary, I've found that many people are relieved that they may spend some quality time with different types of companions before they commit to a favorite." Indeed, the various classes of Rose Spirit Companions are said to have different personalities and abilities, but they are also very shy as they have yet to venture into the world.
When asked about her own Valentine's Day plans, Rosalia responds: "Alas, I am far too busy collecting the data from my experiments. However I am very happy that so many people are offering to help me test the Rose Spirits, I thank you all very much! Oh, and I also like to see drawings made from roses, just a hint." How to Meet Your Companion
Fall in Love During the Lovers' Jubilee
The chill, dark nights of winter slowly fade, and springtime love blossoms in the hearts of all across Aden. Don't miss the 2010 Valentine's Day event going on from February 9 to February 23, 2010. Rosalia helps you answer your longing for a companion with her enchanted rose necklaces, inviting you to choose a companion with whom to explore Aden during this romantic holiday event. Help Rosalia with her rose research, choose from different adventuring companions, and celebrate love with fellow players of Lineage II.
Event Dates: Feb 9-23, 2010; NPCs stay in-game until March 2
Introduce a Friend to Lineage II with a 14-Day Free Trial
Starting February 8, 2010, new players can jump-start their Lineage II game experience with a free trial. Be sure to check the official website for additional information. No credit card is required, and your friends can explore Lineage II free for 14 days. Use this time to enjoy the fun during the Lovers' Jubilee festival event together! You can also recruit your friends through the Lineage II Refer-A-Friend Program. Refer a friend and receive a free month's credit*!
*Subject to terms and conditions.
Just because we're about to launch Star Trek Online doesn't mean we don't have some great updates ready for you in the coming weeks. From endgame raid Episodes, to more PvP maps, to more Klingon content, no matter what you love about STO we've got something you'll love even more. Here's a taste what we have planned over the next two months. And just in case you were wondering, everything listed here is free!
The Borg are invading! Just in time for many of you to reach the rank of Admiral, we've got three new high-level Episodes centered around the classic Alpha Quadrant menace, the Borg. Here's what you can expect:
In addition to our compelling scripted content, you'll be able to check out a brand new, Borg-themed Deep Space Encounter. Can you and your friends hold off the coming invasion? It won't be long until you're called upon by Starfleet to save the galaxy!
Don't forget to check out the new exploration content included in the Borg content pack, too. When you find some respite from the Collective, seek out new life and civilizations at your own pace. The universe is just waiting to be discovered.
If you're looking for a challenge, look no further than our upcoming Raid Episodes, which combine bold storytelling with our toughest five-man missions yet. These are just a few of the Raid Episodes we'll be rolling out over the coming weeks, beginning a week after launch. Raid Episodes are available to both Federation and Klingon players.
We've got even more great additions planned for Star Trek Online. Here's just a bit of what's coming:
These updates are entirely free to Star Trek Online subscribers. To begin your Star Trek Online adventure today, visit our retail page to purchase your copy. And check out our exclusive specials page to see what great deals we're offering on subscription packages.
We'll see you February 2, 2010!
The first week of Open Beta has been amazing!
We have seen more signups and players than we ever imagined we could. So very many people have shown interest in Star Trek Online and logged in to play that we've actually had to scramble to support everyone. Our core engineers are this very second working like crazed technology wielding madmen to improve performance and stability across the board. We're also adding a lot more hardware to accommodate our players.
p.s. Sulu is right behind you in Quinn’s office. Right there, behind the other desk.
Where the heck did you all come from!?!
Reality has exceeded even our wildest expectations. We looked at numbers from Closed Beta, numbers from games we've worked on in the past, and some numbers that float around the games industry. Based on those numbers, we predicted that about 65% of the keys we generated would eventually turn into active players (some keys never get delivered, others are lost in spam boxes, some are never redeemed, etc.). And, we predicted about 1/6 of those redeemed keys would turn into players that game at the same time. It's what we call our concurrent users or CCU, for short.
The actual numbers crushed our predictions.
So, we tore apart our logs and began doing a lot of extra optimization work even while we stumbled upon some truly bizarre crashes that can only appear with this sort of load. The result? The shard has been steadily improving over the first few days of Open Beta. Given the hardware we're adding and a couple more fixes we have in the pipe, shard performance and stability should continue to improve over the coming week.
There appears to be an issue with enemies performing devastating Alpha strikes in space -- all ships will target the first player, take him out, and move through the rest of the squadron. This makes space combat, when you’re teamed up, very difficult.
We’re addressing this in the next major patch. For now, flying in a tighter formation with your team will help.
Better stores are coming to Qo’noS. You’ll be able to purchase disruptors, consoles, and all the things a proper warlord needs to improve his starship and clobber his pathetic, cowering enemies.
Your ship's starter gear is getting an upgrade as well. You won’t be able to sell this to the store for as much as you used to, but it packs a meaner punch out of the gate.
PvP maps and queues are getting a lot of attention. We’re working on all the queue and map issues we've seen reported and we're jamming as many fixes as possible into the game.
Starting at Lt. Grade 6, new and sometimes strange recruits from Starfleet and the KDF will periodically ask to be transferred to your starship. Every few Grades, you’ll automatically receive more Bridge Officers.
By popular demand, Bridge Officers can now be immediately renamed and tailor when they join your crew. Sex and species are still off the customization block, but pretty much everything else can be meddled with.
The build you are playing does not feature an enormous amount of work the UI team has done.
For instance, the mini-map, team window, away team controls, and many of the HUD elements have all received an overall look and feel pass. The sector maps are way more useful and the galaxy map now tells you where you are, too. A gigantic number of small fixes have also gone in to tighten up the overall HUD experience.
Klingon UI is also looking great. Icons, buttons, FX and everything else has been re-styled in true Klingon fashion. The next major patch will have you piloting a Bird of Prey using a HUD General Martok would be proud of.
Finally, and most importantly, the crew bar on the space HUD now looks like little people... But it's so sad when they get depleted!
We’ve fixed many bugs in star cluster missions. We’re finding and crushing them. You target 'em and we fire the torpedoes. So keep those bugs coming, please.
More alien races and stranger alien races will appear with greater frequency in those clusters now. Some are friendly and in need of assistance... Others, not so much.
Due to popular demand, we’ve added in-game scanning FX.
On ship and on ground, pressing the scan button located near the mini-map will point you to the nearest object that you can interact with.
Looking for that last alien artifact on a bizarre and unfriendly alien world, but you just can’t seem to find it? Hit the scan button! Looking for a particularly hard to find spacial anomaly in a far-off star system? Hit the scan button! Looking for Sulu? ... Look out! He’s right behind you!
Have no fear! The current level cap will be removed sometime this week.
We’re really looking forward to opening up the entire game for our testers. You’ll get to visit DS9, Memory Alpha and advance your characters past Lt. Commander.
Again, thank you so much for showing an interest in our game and helping us to improve the experience for all. We really appreciate the feedback and we look forward to hearing more and more and more as we continue to develop and improve Star Trek Online far past its February launch.
-Zn
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